The Power of Failure

Think about the last time you learned how to do something. Was your first attempt perfect? Probably not. But did you keep trying and eventually create something better than you had originally hoped ... Continue reading

What is a Servo?

A servo, short for servomechanism or servomotor, is a simple mechanism that adds movement to any electronics project. This useful motor, originally found in remote-controlled cars and airplanes, is ... Continue reading

2018 in Review

Another year has flown by and we’re excited to take a look back at the blog and see what we can learn from it. Without further ado, let’s look at some of our most popular posts this year and lessons ... Continue reading

Design Thinking, Part 3 - Using Design Thinking to Win a Hackathon

Happy Holidays one and all! One of my most vivid memories about this time of year is the idea of warmth - sitting by a fire with a hot cup of tea while the family tells stories and enjoys each ... Continue reading

Design Thinking, Part 2: Breaking Down the Discovery and Implementation Phases

Welcome back! Today we will be diving a little bit deeper into Design Thinking (DT) as a tool for your students and a way to pump up the creativity in your classroom. Last time, we looked at the ... Continue reading

Our Top 25 Favorite STEM Articles of 2018

We are constantly on the lookout for interesting articles in the fields of STEM education, ed tech and computer science. Over the past year, we saved some of our favorites, along with some of the ... Continue reading

How to Use the SparkFun gator:bit

We recently launched a new line of products that make it easy to add sensors, buttons, LEDs and more to the micro:bit with alligator clips. This ecosystem includes the gator:bit, gator:starter, ... Continue reading

The Changing Faces of Scratch

The Scratch programming language has been one of the most ubiquitous and constant introductions to programming in computer science use in classrooms. It's fun interface and block-based coding make it ... Continue reading

Design Think It: Teaching Pragmatic Coding Through Design Thinking

If you’ve been following some of my posts, you’ll notice that many of the projects I pick for students to pursue are centered around bringing real world experiences to them. Very often, they involve ... Continue reading

Using Different Motors in the Classroom

With the use of electronics and electronic applications growing in the classroom, teachers and students will inevitably start exploring and using different types of motors. However, if you don’t know ... Continue reading

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