Microcontrollers for Educators: Implementing Computer Science in the Classroom.

Part of our mission here at SparkFun is to provide teachers with the foundational tools they need to succeed in the classroom. For the past 8 years, we have been hosting a 5-day workshop, called ... Continue reading

5 Lessons Learned While Teaching My First Arduino Course

This past spring I had the pleasure of teaching a course at CU Boulder called ‘Objects.’ For all intents and purposes, the class was an intro to Arduino class, in which we focused on four concepts, ... Continue reading

Ways to Support Making in the Classroom

As maker education becomes more and more popular and the benefits become more widespread, many educators are looking for ways to support making in their own classroom but don’t know where to start. ... Continue reading

What is a Potentiometer?

If you want to create a project with a variable element - such as light or sound- chances are, you’re going to need a potentiometer. But what is a potentiometer and how do they work?... Continue reading

How to Break Out "The Big Six" of Computer Science Concepts

One of the biggest hurdles facing anyone delivering computer science or its associated topics in the classroom is how to break out and deliver the concepts within. SparkFun has wrestled with this ... Continue reading

So you've gotten Raspberry Pi – what now?

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Lessons Learned from Magic School Bus

On a recent day of catching up on my reading, I stumbled upon an article by Amanda Baker titled, “Recognizing Ms. Frizzle's Own Magic.” In the article, Ms. Baker talks about how she doesn’t remember ... Continue reading

Five E-sewing Project Templates for your School’s Makerspace

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What is a Photoresistor?

So you have an idea for a project, but it requires the end product to react to the light around it...whatever will you do? Luckily there is a simple component that can be used to make this happen: a ... Continue reading

What is a Jumper Wire?

Jumper wires are extremely handy components to have on hand, especially when prototyping. But what are they?... Continue reading

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